Feb 15, 2008, 12:40 PM // 12:40
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#21
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Desert Nomad
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Alcohol, Sweets and Party Stuff are Consumeables, because you use them up, you can't use them permanently, like the eternal bettle potions.
Like credit said, the titles doesn't become easier, it just would reduce the required time effort for people, which use in a short time period very much of those consumeables, instead of using the same amount of consumeables over a long time period.
Maybe the interval for the increase of the Bonus Multiplier by 15 Minutes is too short, maybe increase it to 30 Minutes, than peoples would have to use up for an entire hour alhohol ect. before they would reach the max bonus points of +4 to receive 5 Points then per drunken Minute.
This change wouldn't make those titles anyhow cheaper in kind of money effort.. its just the time effort, that would be reduced, therefore, that you use in short time big sums of these things
The Bonus Point Multiplier already exists in a form for the race titles like Asura and so on...and it raises by killing more and more enemies.. so why shouldn't have those grind titles also such a similar way to increase the bonus points over time, when you use up more and more of those consumeables, become more (drunk/sugar flashed/happy). ???
@Uber Mass: The "Rest" like you call all, which haven't maxed it yet include also all your other characters, that aren't your Main Characters and no Title Hunters ...you would receive for all your characters, that aren't title hunters yet also this benefit from this change...but too much people are too blind and stubborn to realize this fact, that making those grind titles somehow easier to obtain would make the game again more player friendly, especially when they would become account wide titles.... that would finally stop then this silly transfers of unidentified gold items, keys, consumeables liek alcohol, sweets and party stuff ect. from character to another character on the same account and it would be again fun and motivating, to play with more than 1 character simultanously, because playing with other charas, othern than your title hunter main chara, wouldn't feel to you anymiore, like a big waste of time all the time.
GW MUST become back to its good gameplay roots, the game had, before factions and the implemention of those titles !!!!
And the stronger side for "yes" about more account wide titles in the poll for it shows, that I stand not alone in this oppinion, that Anet has to change something about the title concept to make GW again multi chara friendly.
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Feb 15, 2008, 12:58 PM // 12:58
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#22
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Phoenix Tears
GW MUST become back to its good gameplay roots, the game had, before factions and the implemention of those titles !!!!
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Then 90% of the community will just quit. When there's nothing left to strive for, what's the point?
And the reason they don't have every title being easy to get is to keep their player base.
Oh, the fact gameplay is worse compared to prophecies days doesn't help, since there's no good gameplay to be had. Plus, once most people learn how to play this game, it's really hard to think of new challenges for them without just beefing up monster levels/numbers/skills.
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Feb 15, 2008, 02:18 PM // 14:18
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#23
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Desert Nomad
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Quote:
Originally Posted by holymasamune
Then 90% of the community will just quit. When there's nothing left to strive for, what's the point?
And the reason they don't have every title being easy to get is to keep their player base.
Oh, the fact gameplay is worse compared to prophecies days doesn't help, since there's no good gameplay to be had. Plus, once most people learn how to play this game, it's really hard to think of new challenges for them without just beefing up monster levels/numbers/skills.
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Then Anet should give us somethign to strive for, what they failed at from the begin on..
For example the missing elite realms of Dwayna, Lyssa and Melandru. Or implement a system, that lets players forge their own armor and weapons through for PvE only.
Theres still the Hall of Monuments, players can/will strive for, collectign "all" the elite armors, collectign all the destroyer weapons, collecting minipets, equipping all 25 heroes perfectly...
thats absolutely enough to strife for, before GW2 will get released, and would anet also imrpvoe the Hall of Monuments finally more, so that players will have a sense for collecting all green items, than they would have isntantly more stuff to strife for, when Anet woudl also implement then a NPC with festival hat re-create function for green items (re-created = automatically customized) so that collecting green items won't become a storage place horror scenario and the same also finally for minipets, so that minis can be re-created so that they don't fill up storage place anymore, once dedicated to the HoM and you won't sell them ...
God, please don't do so, as if players wouldn't have instantly nothing more to do, when some titles would become finally account based to reduce their massive grind grade from ridiculous to normal, that doesn't require to grind per character for several months, being based on only to drive players into online addiction, forcing casual gamers to play hardcore, when they want to have those titles...
People quit GW way more often, cause of the fact, that this game has become so extreme multi character unfriendly, than selfish players would ever rage quit, only because something got a bit easier to obtain after an update, that would also benefit all their non title hunting characters >.>
And why is that so ? because the game becomes because of it's multi character unfriendly gameplay way too quick too boring, because just ever wasting time on non main characters makes simple no fun, especially when you waste lots of time, ever transfering stuff from non main characters to main characte,r so that you can just use them with the title hutner character is extreme annoying over time, when you have to do this daily a couple of time,s very soon this progress lets you fall asleep and it wing hang out of your ears and you simple can't see the game anymore for this stupid gameplay, which would make fun, when it would be solved accountbased and it would be totally regardless, with which character I identify gold stuff, with with character I drink alcohol and so on.... then would fall away all those annoying item transfers forever and would be finally snow of yesterday !!!
but its sensless to discuss here about it further, people think ever only about, what would be best for those titles and their personal characters, which own still those titles, but never..what would be really best for the overall gameplay of the whole game ....thats the sad truth >.<
Ever thinking so small minded, looking ever only at one piece of a puzzle, instead of the whole puzzle picture >.> terrible *sigh*
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Feb 15, 2008, 09:24 PM // 21:24
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#24
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by Phoenix Tears
This change wouldn't make those titles anyhow cheaper in kind of money effort.. its just the time effort, that would be reduced, therefore, that you use in short time big sums of these things
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Yes, it would make them cheaper. Lets make up some numbers here to demonstrate. *These numbers are made up* Currently it takes 1000 Spiked Eggnog to get Drunkard (1000 minutes drunk). Your system would allow someone to consume large amounts, and obtain 5 minutes of drunk for each bottle, instead of 1 minute for each bottle. Lets say it takes 20 bottles to reach the +5 mark. Drink 200, and get 200 minutes. You also have the +2, +3, and +4 modifiers during that 200 minutes. So in reality, that 200 bottles would give you more like 300 minutes of Drunkard, and bottles 201-300 give you another 500 minutes. This means 300 bottles would provide roughly 800 minutes, not 300 minutes.
You apparently don't like the game, as mostof your posts want it to be 1)easier, 2) faster, or 3) simpler. Either find a new game, or realize your method of playing this one sucks.
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Feb 16, 2008, 11:10 AM // 11:10
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#25
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Quote:
Phoenix Tears, stop being a moron and asking for easy things to be made easier. This would actually benefit the rich people the most. Instead of buying a ton of alcohol and spending 10,000 minutes drunk, they could buy LESS alcohol, and get it in a few hours max. Because people would be buying alcohol more, the rich people could pay more, and the price would increase.
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Honestly, if you can't afford to buy stuff, that's YOUR problem. I don't see how this is rich people's fault? Oh, they have more money because they know how to make them and they deserve to pay more?
Let me just pave everything else for you so you don't feel like life isn't unfair for you okay?
You like grinding in this game, some of us do not. You like wasting time, we don't. Someone's always going to complain about something no matter how you fix it, or even if you don't fix it. So what's the concern about "making people who have already gotten this title unhappy"?
Quote:
You apparently don't like the game, as mostof your posts want it to be 1)easier, 2) faster, or 3) simpler. Either find a new game, or realize your method of playing this one sucks.
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We aren't the one complaining about "the rich people". It seems like you want it easier. And our method of playing this game sucks? We aren't the one getting upset over alcohol price dropping so we can't sell it off and make gold. We have no gold problem, thx.
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